The Classes
Mage -
The spellcasting users of the realms. Fluent in magic and many
tongues the mages prosper and thrive well in the realms. Many fear the wrath of a mage. To
become one requires hard work and dedication. Mages start off weak but with time will
gradually grow to be very powerful and highly respected.
Cleric -
The clerics are the protectors of the church. They use their
god-given spells for the benefit of their deity. They believe strongly in their god or
goddess. When someone is sick or in need of medical attention the clerics will use their
power to cure the victim. Clerics begin a weak life but gain in power as time progresses.
They can aspire to be the High Priest of a god or goddess.
Thief -
Thieves are looked upon as the scum of the realms. They steal
from anyone they can. It is rumored that some thieves only steal from the rich and give
back to the poor, but for the most part any thief is still scum. Some are hired out by
others to assassinate rivals. The life of a thief is dark and mysterious. Some follow
gods, some do not. A thief will gain in power as he improves his skills.
Barbarian -
The realms have no formal "warriors". Warriors
are looked upon as brutes and hence are called barbarians. The people highly respect the
barbarians for their sheer strength and prowess but look upon their intellect as slow and
weak. The barbarians fear magic and will do anything to get away from it. Some barbarians
have taken up a personal cause against all magic. Some have taken sides with gods or
goddesses to feel safer from the magic.
Psionicist -
The Psionicist are a rare class. They use the power of the mind
to overcome their obstacles. They can invoke a strange kind of "mind magic" and
use it in the interest of their god or goddess. It is very rare to find a psionicist who
doesn't follow a god or goddess. It is said they gain all their knowledge from the
heavens. Many folk shy away from the psionicist not knowing how to feel about this strange
class. They gain in power slowly.
Monk -
The monks of the realms live a sheltered life. Many live in the
monasteries of the north. They study the works of their gods and goddesses seeking a
"higher level" of understanding. They are taught to fight with their bare hands
making them a deadly opponent. They have mastered many "hand to hand" techniques
and are not ones to take threats lightly. They gain in power quickly but are limited by
their knowledge of combat and magic.
Ranger -
The rangers are the protectors of the wild. Most rangers are
elven trained making them a deadly adversary. Most rangers are peaceful of heart and
worship the goodly gods and goddesses. Rangers can speak telepathically to animals and
have a special bond with nature. They do not feel comfortable in cities and the folk of
the cities do not know what to think of them. Rangers gain in power at a moderate rate.